2D Texture Mapping


2D Texture Mapping is a technique where a 2D image is wrapped (or "mapped") onto a 3D model. It is a classic method for adding detail, color, and texture to 3D graphical images. Through graphical techniques such as filtering and interpolation, 2D texture mapping is utilized for various graphical subjects, from anti-aliasing support to creating the lastest world in Minecraft.

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